Category Archives: Uncategorized

HLSL to GLSL: Parsing Shader Dissasembly

sm3AST

Finally got around to writing my first in-depth post about my HLSL to GLSL translation work. In this first post, I go over some of the basics and the generation of a grammar that will take basic dissasembled HLSL into …

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AMD GPU ShaderAnalyzer 1.57, HD 6670 / HD 6450 / Cat11.8 Support

A new update of AMD’s GPU ShaderAnalyzer is up for grabs. This version 1.57 supports the latest Catalyst drivers (11.8) and adds the Radeon HD 6670 and HD 6450 to the list of supported graphics cards. AMD GPU ShaderAnalyzer is a tool for profiling …

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