One of the key components of the Mip-Differential VBR compression scheme I was looking at next is based on the use of a Range Coder (which is essentially an integer version of an Arithmetic Coder). This coder is used to do …
Monthly Archives: July 2011
Texture Compression: Range Coder
Posted by Sebby
on July 29, 2011
No comments
Cooking Experiments 2
Posted by Sebby
on July 28, 2011
2 comments
Texture Compression: Which Perceptual Error Metric to Use?
Posted by Sebby
on July 27, 2011
No comments
Texture Compression PART 2, Improving DCT/JPEG Performance
Posted by Sebby
on July 25, 2011
1 comment
RIP Steve Lacey… You Shall be Missed!
Posted by Sebby
on July 25, 2011
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Enhancing DXT Compression for Better File Storage.
Posted by Sebby
on July 22, 2011
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Trying to Balance Money Making and Fun Projects.
Posted by Sebby
on July 22, 2011
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Texture Compression PART 1, Improving DCT/JPEG Performance
Posted by Sebby
on July 20, 2011
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Sous-Vide Cooking Experiments
Posted by Sebby
on July 19, 2011
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